DJ, remix-master and producer Paul Oakenfold finished the soundtrack for a new video game based on Robert Ludlum's The Bourne Conspiracy, announced game makers Sierra Entertainment on Monday. "It was a rewarding experience to score The Bourne Conspiracy video game. I have always been a fan of the series and the pace of the game is an ideal match for my musical tempo and style," Oakenfold said in a press statement. One feature of the game allows players who pass certain levels or complete certain tasks in the ability to unlock original tracks by Oakenfold for listening-on-demand. In other words, you can't buy these Oakenfold score-tracks anywhere, so if you want them, you have to rescue the proverbial princess in the game. The Bourne Conspiracy is a companion to the blockbuster book and movie series with an original story that uncovers the details of Jason Bourne's past. Al Simone, senior vice president of global marketing for Sierra, said of Oakenfold's musical contribution to the game: "[It] drives the rhythm and soul of the energetic and immersive gameplay. The result sets a new bar for action titles." A third-person action game, developed by High Moon Studios, The Bourne Conspiracy game offers hunter-prey, hand-to-hand fighting, gunplay and dramatic escape scenes. The action in the game is designed around Jason Bourne's combat style, co-designed by renowned Hollywood stunt choreographer and Bourne fight coordinator, Jeff Imada. The game's story and character development were written in conjunction with Bourne screenwriter Tony Gilroy, and Ludlum Entertainment.
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